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VectorWorks 2008 Technical Support
Before contacting our Technical Support
team, please take a moment to see if the
information you need is already available
here:
Compatibility
1)
Vista Compatibility
2) Intel Macintosh, Rosetta
& Universal Binary compatibility
3)
DualCore Processor Compatibility
4) VectorWorks & MiniCad
Version compatibility chart
General
1) What information is
required when upgrading VectorWorks?
2) Where can I find my
VectorWorks serial number?
3) DWG/DXF import and export
4) Cannot open files
across a server
Installating and Opening Vectorworks
1)
Serial number is not recognised when
installing
2) Message reads “cannot
find dongle” when trying to launch
3) VectorWorks keeps
opening in demo mode
4) Installing network
licences
Dongles
1) No
red LED on dongle when it is plugged in
2) Flashing red LED on
dongle when it is plugged in
3) Dongle keeps cutting
out after a couple of hours use
4) Cannot launch
VectorWorks, although it was working
previously
5) Lost or Stolen dongle.
6) Damaged dongle
7) VectorWorks network
dongle and server issues
8) Crashes when running on
server using a network dongle
9) Other network dongle
error messages
10) Cannot open files
across a server
11) Download the latest
dongle drivers
Printing
1) Printing
troubleshooting
2) Images are not printing
properly
3) Crash when accessing
Page Set Up - Tiger (10.4.1) issues
Artlantis and VectorWorks
1)
Artlantis and VectorWorks – general
2) Server error message when
trying to install Artlantis
Radiosity and VectorWorks
1) What
is Radiosity?
2) When should I use
Radiosity render modes?
3) When should I not use
Radiosity render modes?
4) How do Radiosity and
ambient light relate?
5) Why is Radiosity
expensive, memory and processor wise?
6) How can I modify my model
to render faster with Radiosity?
7) How do I control how much
light is remitted from an object?
8) How do I efficiently
render exteriors with Radiosity?
1)
Vista 64 bit OS
Compatibility
VectorWork 12.5.2 and
2008 is compatible with Windows Vista.
During our testing
efforts thus far, we have found only issues
that are likely caused by your graphics card
and driver not being fully supported by
Windows Vista. Users should visit the web
site of their graphics card manufacture for
the possibility of downloading Vista
compatible drivers. Please be aware that
having the latest graphics card driver does
not make it 100% error free and that you
should expect these drivers to be updated
over the next few months with maintenance
upgrades.
Also bear in mind that
Vectorworks (along with most other software)
is still a 32bit native software
so you will not see any speed gains by going
to Vista.
VectorWorks Series B
users should upgrade to VW2008 if they
intend to run on Windows Vista. They can
continue to use HASPHL version 5.12 of the
device driver supplied on the current DVD or
install the compatible Windows Vista drivers
(HASP4 – 4.102.5.22 or HASPHL – 5.22) from
http://www.aladdin.com/support/hasp.asp
Those running
VectorWorks Series C on Vista will be
required to use the HASPHL 8.31 version of
the HASP License Manager that’s supplied on
the VectorWorks install DVD or from
Aladdin’s web site. This is regardless of
the user having a HASP4 or HASPHL dongle.
It should be noted that the HASP License
Manager icon may not appear in the lower
right of the TaskBar on the Desktop. Also,
the Aladdin Monitor application is not
currently working on Windows Vista. Return
to contents
Vectorworks versions PRIOR
to version 12.5.2 are not supported under
Vista and users will need to upgrade.
2) Intel Macintosh® -
Universal Binary & Rosetta Compatibility
VectorWorks products have
been fully Universal Binary compatible since
version 12.5. This means that it runs
natively on Intel Machintosh machines.
All Vectorworks users running Intel
Machintosh machines are strongly recommended
to ensure that they are running Vectorworks
at least 12.5.2 and ideally, VW2008.
Users running versions
prior to 12.5 can run Vectorworks using
"Rosetta," Apple’s emulation software that
allows native PowerPC applications to run on
Apple’s Intel hardware.
These earlier versions are
stable and robust enough under Rosetta
emulation to be used in some limited
evaluations or less demanding capacities.
Functional Concerns for
running versions prior to VectorWorks
12.5 under Rosetta
Our main concern centers
on geometry offsetting functionality. In
earlier versions of VectorWorks such as
12.0.0, for example, all attempts to offset
geometry will crash the application. This
includes the Offset tool and all operations
listed below. In VectorWorks 12.0.1, we
prevent the crashes, but any attempt to
offset geometry will fail and leave the
geometry in its original form. The offset
tool will still work in some cases, but it
uses an older and less sophisticated
algorithm on older versions. The best advice
is to ensure you are running at least
12.5.0.
Offset Failures:
Most, if not all, modes of
the Linear Material tool will fail
The Repetitive Unit tool cannot be offset
from its path
Most, if not all modes of the Roadway
(NURBS) tool will fail
Some handrail configurations will fail on
the Stair object
The Stipple tool will fail if it is set to
"Fade from Edge"
The Create Walls from Spaces command will
not align walls properly, especially at the
outside wall
The Window and Door objects will not draw
muntins properly (with thickness)
The Hardscape tool will fail in path
configuration (and perhaps others), and will
not create a border properly
Speed Problems Running
earlier versions of VectorWorks under
Rosetta:
Older versions of
VectorWorks running under Rosetta on new
Intel-Macintosh hardware is slower across
the board than the same versions of
VectorWorks running on mainstream G5
hardware. The following comparisons were
between a single processor 1.8 GHz G5
workstation and a 1.8 GHz Intel Core Duo
iMac.
VectorWorks 12.0.0 on the
Intel machine under Rosetta emulation:
Takes 31% longer redrawing using Quartz
Takes 39% longer redrawing using QuickDraw
Takes 122% longer on average in a variety of
rendering tasks
Takes 100% longer on average in a variety of
solid modeling operations
The worst-case slowdown we
measured is about 245%. That operation will
take about three and a half times as long
under Rosetta as on the reference G5
machine.
To repeat the advice at
the top of this page, none of theabove
problems occur on version 12.5 of all
VectorWorks products because it is now fully
Universal Binary compatable which means that
it runs natively on Intel Machintosh
machines. All Vectorworks users
running Intel Machintosh machines are
strongly recommended to ensure that they are
running Vectorworks 12.5.
Return
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3) Dual Processors Compatability
Vectorworks is 100%
compatible with Dual Processors & DualCore
processors. In general, this means that
RenderWorks will speed up ray tracing and
image compression in QuickTime should speed
up as well on a dual core or multi-processor
machine.
Additionally, when VectorWorks or another
application is doing something processor
intensive, there remains a substantially
unused processor to run other applications
or perform system services, so the entire
machine often will feel faster.
Return
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4) VectorWorks & MiniCad Version
Compatibility
|
Year
|
Version
|
Opens
|
Runs On |
|
|
|
|
|
Mac |
Windows |
|
|
|
|
|
|
|
2007
|
VW 2008
|
MC 7
|
Mac OSX 10.4.8 |
Win 2000 SP4, XP, Vista
|
|
2006
|
VW 12.5
|
MC 7
|
Mac OSX 10.3 - 10.4.8 |
Win 2000 SP4, XP |
|
2006
|
|
MC 7
|
Mac OSX 10.2.8 to 10.4.8
|
Win 2000 SP4, XP |
|
2005 |
VW 11.5
|
MC 7
|
Mac OS 9.2,2,
Mac OSX 10.2.8 - 10.3 |
Win 98, 2000 SP4, XP |
|
2004
|
VW 11.0
|
MC 7
|
Mac OS 9.2,2,
Mac OSX 10.1 - 10.3 |
Win 98, ME, NT4, 2000, XP |
|
2003
|
VW 10.5
|
MC 7
|
Mac OS 9.2,2,
Mac OSX 10.1 - 10.3 |
Win 98, ME, NT4, 2000, XP |
|
2003
|
VW 10.0
|
MC 7
|
Mac OS 9.2,2,
Mac OSX 10.1 - 10.2 |
Win 98, ME, NT4, 2000, XP |
|
2002
|
VW 9.5
|
MC 6
|
Mac OS 8.6.0, - 9.2.2,
Mac OSX 10.1 - 10.2 |
Win 95, 98, ME, NT4, 2000, XP |
|
2001
|
VW 9.0
|
MC 6
|
Mac OS 7.0 - 9.2.2 |
Win 95, 98, ME, NT4, 2000, XP |
|
1999
|
VW 8
|
MC+ 4
|
Mac OS 7.0 - 9.2.2 |
Win 95, 98, NT4, 2000 |
|
1997
|
MC 7
|
MC+ 4
|
Mac OS 7.0 - 9.2.2 |
Win 95, 98, NT4, 2000 |
|
1996
|
MC 6
|
MC+ 4
|
Mac OS 7.0 - 9.2.2 |
Win 3.1, Win 95, 98, NT4, 2000 |
|
1994
|
MC 5
|
MC+ 1
|
Mac OS 6.0.5 - 9.2.2 |
|
|
1993
|
MC+ 4
|
MC 4
|
Mac OS 6.0.5 - 9.2.2 |
|
|
1991
|
MC+ 3
|
MC 3, 2
|
Mac OS 6.0.2 - 9.2.2 |
|
|
1989
|
MC+ 2
|
MC+ 3, 2
|
Mac OS 6.0.2 - 9.0.4 |
|
|
1988
|
MC 4
|
|
|
|
|
1987
|
MC 3
|
|
|
|
|
1986
|
MC 2
|
|
|
|
|
1985
|
MC 1
|
|
|
|
Return
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1) What information is required when
upgrading VectorWorks
For version 10 and later: All the user needs
to supply is the Serial number (24 digit
code beginning with B)
For version 9 and earlier:
Both
the Serial number AND Dongle ID is required
(the
Dongle
ID is found using the Dongle ID Checker).
2) Where can I find / input my
VectorWorks serial number
In VectorWorks, go to:
File>Preferences>VW Preferences>Session Tab>
Serial Numbers button.
Return
to contents
3) DWG/DXF import and export
My drawing is coming through at the wrong
size / scale
The import feature in versions 10 and
earlier does not automatically recognise the
unit type (mm, cm, Metres, Inches) that is
stored in the DWG/DXF file. The user must
therefore establish the units that were used
to create the original file and set
VectorWorks to the same unit type. (It can
be set back to the preferred unit type after
import.)
Version 12 import export has been greatly
improved. VectorWorks now automatically
reads the correct units assigned to the
DXF/DWG file.
Return
to contents
4) Cannot open files across a server
Problem: When trying to open files across a
network server the following Warning Message
appears: "-54 no write permission. attempts
to open file -FS open"
Either:
Diagnosis 1: This message can appear when
other users have the same file open so check
the drawings are definitely not open on any
other machine.
Diagnosis 2: This message can appear when
one or more of your machines, folders or
files do not have full read / write
permissions set and so VectorWorks is not
being allowed to open the files because it
is being denied access. Check with your
system administrator that all machines have
sharing read / write permissions activated
correctly.
Return
to contents
1) Serial Code is not recognised
when installing
It is possible that the Dongle ID and the
Serial Code do not match. To check this,
first locate the Dongle ID which for version
10 and later is the eight digit code printed
on the dongle. Check that the last six
digits of the
Dongle ID are the same as the last six
digits on your 24 digit Serial Code.
Users still upgrading from version 9 will
need to run the Dongle ID Checker which can
be requested from the link below. If they do
not match please report it
using this link, giving both the Serial
Code and Dongle ID number.Return
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2) Message reads “cannot find
dongle” when trying to launch
Clear the registry (PC): Go to Start > Run >
OK > HK Local Machine > Software >Nemetschek
> VectorWorks > Registration > Serial
Number. Drag this file to the Recycle Bin.
Clear the preferences (Mac): Go to Hard disc
> User (ie the ‘house’ icon)> Library >
Preferences > VectorWorks. Drag this
VectorWorks preference file to the trash.
For Mac users, check that the dongle is a
HASP 4 or a HASP HL dongle and not a MacHASP
dongle. If it is a MacHASP dongle it will
need to be replaced.
Try installing the latest dongle driver. The
driver can be found in the Support folder on
your Vectorworks installer disc or can be
found at:
http://www.aladdin.com/support/hasp/vendor.aspx
http://www.aladdin.com/support/hasp/hasp4/enduser.asp
Return
to contents
3) VectorWorks Keeps Opening in Demo
Mode
Diagnosis a: The dongle is not in the
machine.
Solution: Plug the dongle into a USB port on
your machine.
Diagnosis b: The serial number has not been
input.
Solution: Goto: File>Preferences>VW
Preferences>Session Tab> Serial Numbers
Button.
Diagnosis c: The dongle driver is not the
latest version.
Solution: Request a copy of the latest
dongle driver.
Diagnosis d: The dongle is faulty or
damaged.
Solution: Request a dongle swap /
replacement.
Return
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4) Installing Network Licences
Go to this link >
VectorWorks network dongle
and server issues
1) No red LED on dongle when it is
plugged into machine
Diagnosis: Driver is not installed
correctly.
Try installing the driver manually, later
versions of VectorWorks include the driver
in the Support folder of the installation
disc. If this does not work ensure you have
the latest Hasp Dongle Driver from the link
below:
http://www.aladdin.com/support/hasp/hasp4/enduser.asp.
Return
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2) Flashing red LED on dongle when
it is plugged into machine
Diagnosis: This means that the dongle is
definitely faulty.
Action: Contact us to replace the dongle
using
this link, putting “FAQ - Dongle LED
Flashing” in the “Your Question” box, and
giving both the Serial Code (24 digits) and
Dongle ID (8 digit code printed on your
dongle).
Return
to contents
3) Dongle keeps cutting out after a
couple of hours of use
Diagnosis: This suggests that the dongle is
faulty and a replacement needs to be issued.
Historically this also occurred if machines
were allowed to go to sleep, so disabling
sleep mode may also solve the issue.
It may be worth making sure the latest
dongle driver is installed to see if this
solves the problem. To download the latest
driver go to:
http://www.aladdin.com/support/hasp/hasp4/enduser.asp.
If the latest driver does not solve the
problem, then the dongle will need to be
replaced.
Action: Contact us to replace the dongle
using
this link, putting “FAQ - Dongle Cutting
Out ” in the “Your Question” box, and giving
both the Serial Code (24 digits) and Dongle
ID (8 digit code printed on your dongle).
Return
to contents
4) Cannot launch VectorWorks - it
was working previously
It is possible that the user has recently:
A: Reinstalled or Upgraded VectorWorks.
B: Upgraded the Operating System.
C: Upgraded their system security software.
D: Added some software to their computer
that is not compatible with the
dongle/program.
Action 1:
Check if the dongle LED is lit red. If it is
go to action 2 below.
If it is flashing, go to
this link for further details.
If it is not lit at all, go to
this link for further
details.
Action 2:
Try Deleting the Preferences (Mac) or
Clearing the Registry (PC); see
here for full details.
Action 3:
Ensure you have the latest Hasp Dongle
Driver from the link below:
http://www.aladdin.com/support/hasp/hasp4/enduser.asp.
Action 4:
Uninstall and Reinstall your software
including Quicktime.
Action 5:
In cases where the user has installed a new
operating system, service pack, security
software or additional software it may be
that a compatibility issue has occurred. (ie
HASP may need to create a new version of the
dongle driver to correct the problem.) If
you have explored steps 1-3 without success
please report the case
using
this link making sure you document
exactly the changes you have made to your
system.
Return
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5) Lost / Stolen Dongle
As of 1 March 2006
it is no longer possible to purchase lost
and stolen replacement dongles. This is in
response to the increase in fraudulent
claims we have received. Customers requiring
a replacement, will need to purchase a 2nd
license.
Example: If you have
Vectorworks Fundamentals 2008 and need a
replacement dongle you will need to buy a
Vectorworks Fundamentals 2008, 2nd license.
If you are on Vectorworks
12,11,10 or 9 and need a replacement dongle,
you will need to purchase the appropriate
additional license as follows:
Vectorworks 2008 -
require VW2008 additional license
Vectorworks 11 - require VW11 additional
license
Vectorworks 10 - require VW10 additional
license
Vectorworks 9 - you will need to upgrade to
VW Fundamentals 12. The new dongles supplied
by Nemetschek are HASP HL and do not work
with VW9.
Q: If you have a version of
Architect/Landmark/Spotlight/Machine Design/
Designer/Renderworks, how can you buy a
replacement dongle?
A:
You will still need to purchase an
additional license using the format above.
Pricing for these options will be given at
the time of enquiry.
Action: Contact us to
replace the dongle using
this link, putting “FAQ - Lost Dongle”
in the “Your Question” box, and ensure you
provide the Serial Code (24 digits). We will
still require the original serial number
when purchasing the replacement license.
We recommend that you
insure your dongle(s) against loss or theft
for minimal inconvenience. It is advisable
to report your crime reference number when
making a claim.
Return
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6) Damaged Dongle
If a dongle is physically broken or damaged,
the replacement charge is £99 + delivery +
VAT.
The broken dongle should be sent back
as proof – make sure it is sent recorded
delivery.
Action: Contact us to replace the dongle
using
this link, putting “FAQ - Dongle
Damaged” in the “Your Question” box, and
giving both the Serial Code (24 digits) and
Dongle ID (8 digit code printed on your
dongle).
Return
to contents
7) VectorWorks Network Dongle /
Server Issues
General Information
In educational
institutions, VectorWorks is generally
installed and licensed using a single
network dongle. This small USB device stores
information about how many licenses the
institution has and is what monitors license
compliance. Under the terms of the license
agreement, such institutions may install
VectorWorks on any number of computers on
the network, that are within an 8km radius,
provided all licenses are owned by the one
institution.
The computer that has the network dongle
attached also requires a small piece of
software to be installed called the License
Manager. This is what communicates between
this computer and the client machines and
while it does not have to be on a server (an
admin machine is OK), it must be a machine
that does not have VectorWorks installed.
The License Manager must only be installed
on one computer on the network. The
installer for this is on the first
VectorWorks installation CD or DVD.
If the client machines are on a different
sub-net, then each client machine requires a
small .ini file called "nethasp.ini" in the
VectorWorks folder, to tell the software
what IP address to use to find the License
Manager. Use the link at top right to
download this file if required, then unzip
and open in a text editor. On line 40 enter
the IP address of your License Manager
computer (the line contains the text
(192.---.---.--), save then distribute the
file to the VectorWorks folder on each
client machine.
One final requirement for the network
installation is that there must be no
firewalls between the License Manager
computer and the client machines such that
the client can "ping" the License Manager
computer in two directions, ensuring that
packets can move in both direction for
client/dongle communication.
Assigning permissions to user
machines to access Network Licence
VectorWorks Installations (PC):
You will need to give permissions to the
Nemetschek and VectorWorks registry folders
in the registry editor for the student
accounts.
This should prevent the user from having to
enter in the serial number each time they
access VectorWorks.
To do this, you will need to first access
the Registry Editor Windows 2000. Once the
Registry Editor window is open, you will
need to expand the HKEY_LOCAL_MACHINE
folder.
Next expand the SOFTWARE folder. Locate the
Nemetschek folder. You will need to assign
user Permissions to that entire Nemetschek
folder.
You need to do the same thing for the
HKEY_CURRENT_USERS folder, assign user
Permissions to the Nemetschek folder and the
VectorWorks folder.
For the HKEY_USERS folder, assign user
Permissions to the Nemetschek folder and the
VectorWorks folder (These folders will be
located under the folder with the long
number attached to it.)
Assigning permissions to user
machines to access Network Licence
VectorWorks Installations (Mac)
When problems are encountered installing or
running VectorWorks on machines with
restricted permissions it is often the case
that the user machines do not have Read &
Write permissions to the VW 11.5 folder.
If the admin is able to open the VW software
with no problems but the user accounts
cannot then the user account must have no
Read & Write permissions since they are
unable to access the program. Check to see
if the user accounts have Read & Write
permissions to the VW folder before you set
up the Parental Control. If they do not,
then you need to do that first.
In order to do this, hit the control key on
the keyboard then click once with the mouse
on the VW folder. Then select Get Info.
Expand the Ownership & Permissions section.
Expand the Details section. In theOwner
dropdown box, you need to first click on the
lock to unlock that dropdown box.
Next, you need to select the user accounts
from the dropdown box. Underneath the
Owner’s dropdown box, set Read & Write to
the Access dropdown box. Make sure that all
of the Access dropdown boxes read Read &
Write along with the Others dropdown box.
Also make sure to click on the Apply to
enclosed Items box. This will ensure that
the users have access to the VW folder and
all of its contents. Then do the Parent
Control step.
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8) Crashes when running on a server
using a network dongle
This may occur when different OS versions
are on the client and server machines.
Make sure you have the appropriate HASP
drivers for the machines operating system.
For example the client machines may have Mac
OS 10.4.2 and the server Mac OS 10.3.9. In
which case, install the latest OS 10.4 only
driver (HDD_Installer_MacOSX_Tiger_only1 on
the client with Tiger system and the OS
Unified drivers (HDD_Unified_Installer) on
the server with Panther system. Dongle
drivers can be downloaded from the Aladdin
website here:
http://www.aladdin.com/support/hasp/hasp4/enduser.asp
Return
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9) Other Network Dongle Error
Messages
Network Dongle
Protection Error: The current login
request exceeds the number of stations which
may run the application at the same time.
VectorWorks will now quit.
Solution: The network dongle is only
programmed for the number of licenses which
have been purchased. If the number of
licenses has been exceeded, then you will
get this error message. Check your invoice
or purchase order to see how many licenses
you have purchased.
Return
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Network Dongle Protection Error:
Program number specified is not in the
program list of NET4 HASP Memory:
Solution: Dongle hardware issue. Dongle
needs to be replaced.
Return
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Failed to Start
Aladdin device driver. Failed to
start a service in the service control
database.
Solution: Uninstall the License Manager
(LM); Install latest HASP dongle driver; Run
the LM setup again to reinstall it. At the
end of the installation for the LM, select
No button/option to install the dongle
driver.
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HASP License
Manager cannot find the configuration access
program /contents/MacOS/Imguicfg
(This error message usually occurs when
customers are installing the HASP LM on
Tiger 10.4 server computer.)
Solution: Follow the instructions located in
the Network Licensing folder on how to
install the LM and the fix for the LM for
Tiger (10.4).
Solution: Download the dongle driver for
Tiger 10.4 and the HASP LM for Tiger 10.4 to
the desktop of the computer.
Instructions: Make sure the network dongle
is not plugged into the computer. There
should be a folder called
HDD_Installer_MacOSX_Tiger_only on your
desktop. Open this folder.
Run the AKSUSB Uninstall program first. This
will uninstall any existing dongle drivers
on your computer.
Next, run the AKSUSB Install.pkg file. This
will take you through installing the dongle
driver. When that has finished installing,
go to the LM_Setup_Mac_10.4 folder and open
it.
Run the HaspLM_Install.pkg file to install
the License Manager. Now, reconnect the
network dongle to the computer. With the
LM_Setup_Mac_10.4 folder open, run
lm_hotfix.
When that has finished installing, reboot
the computer. When you have logged back into
the computer, you will not see the HASP
License Manager installed in the Application
folder.
However, the HASP License Manager will be
running in the background. Now, continue to
install VectorWorks applications on the
client computers (if you have not done so
already).
Return
to contents
10) Cannot open files across a
server
Problem:
When trying to open files across a network
server the following Warning Message
appears: "-54 no write permission. attempts
to open file -FS open"
Either:
Diagnosis 1: This message can appear when
other users have the same file open so check
the drawings are definitely not open on any
other machine.
Diagnosis 2: This message can appear when
one or more of your machines, folders or
files do not have full read / write
permissions set and so VectorWorks is not
being allowed to open the files because it
is being denied access. Check with your
system administrator that all machines have
sharing read / write permissions activated
correctly.
11) Download the latest drivers
http://www.aladdin.com/support/hasp/hasp4/enduser.asp
PRINTING
1) Printing Troubleshooting
99% of printing issues are related to the
Printer Drivers and Printer Memory.
Drivers: Ensure that you
have downloaded the latest printer driver
from the Printer Manufacturers website.
Memory: Also ensure that
you have enough in-built memory for your
printer. Bear in mind that large format
printouts require a significant amount of
memory for processing (especially those with
rendered images and/or imported bitmaps and
that you may require additional memory
adding to your printer. Some lower end
printers do not have this expansion
capability and the Rasterise Print Output
option (File > Print > Vectorworks >
Rasterise Print Output) may solve this
issue. See below for a more detailed
explanation.
Rasterise Print Output:
Basically, all vector
information sent from CAD programs has to be
converted to pixels prior to printing.
Without the Rasterise Print Output option
selected in Vectorworks, the printer carries
out this processing work. Some printers are
better at doing this than others. With the
Rasterise option selected, the processing is
handled by Vectorworks.
This option can be slower,
but if the printer is not equipped with
sufficient memory for processing high
quality CAD files then this offers a
possible workaround.
One other
option is to use a RIP (Raster Image
Processor) which can do the processing. Some
printers come with in built RIPs, some do
not. There are also 3rd party RIPs available
which can ‘bolt’ on at the printer end to
boost the printer performance. An example of
a third party RIP would be XRIP from
Microspot for the Mac or PosterJet for
Windows.
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2) Images are not printing correctly
Make sure that Quicktime is installed. To
download Quicktime go to
www.apple.com/quicktime
3) Crash when accessing Page Set Up
- Mac Tiger (10.4.1) Issues
Diagnosis: This problem can occur when
opening a v9 file in 10.5.1 or v11.5 or when
using v9.
Action: Request the Clear Print Settings
file
using this form and then follow the
instructions below:
Unstuff the Clear Print Settings file before
proceeding any further.
Once that has been done, open the file that
you are trying to print.
Next go to File-->Import-->select Import
VectorScript.
Locate the "Clear Print Settings OS9.vss"
file, select and then click on "OK".
You should be able to print the file now
without any issues.
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Artlantis and VectorWorks |
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1) Artlantis & VectorWorks - General
VectorWorks 10.5 will work with Artlantis R.
Download the plug-in from the Abvent web
site. Artlantis R reads Artlantis 4.5 .atl
files.
2) Server Error Message when trying
to Install Artlantis
Usually occurs if you are connected to an
internal network using an activated
Firewall. If this is so, before trying to
activate/deactivate the license, the
administrator must authorise to give full
access to the port 80, it must be wide open,
for incoming or outgoing data.
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Radiosity and VectorWorks |
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Radiosity rendering is very different from
other rendering modes, and requires a
different workflow process to achieve a
successful result.
1) What is Radiosity?
Radiosity is one way for a computer to
simulate the indirect lighting that occurs
when lit surfaces transfer their energy to
other surfaces. To calculate this lighting,
all the surfaces in the model are converted
into triangles and the brightest triangles
are visited in turn. Light from each
triangle is re-emitted to its neighbours,
until some amount of energy has been
accounted for, and then the Radiosity
solution is considered to be finished.
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2) When should I use Radiosity
render modes?
You should use Radiosity render modes when:
• The usual direct lighting and ambient
light does not capture the lighting
subtlety, contrasts, or colour tones
satisfactorily.
• There is a large contrast between the
darkest and brightest parts of the model, or
there are large colour contrasts among the
lit areas in the model.
• You are rendering interiors, where the
light energy would eventually be dispersed
to many surfaces.
• You are rendering exteriors, and you want
to see “washes” of light from overhangs,
patios, sidewalks, etc.
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3) When should
I not use Radiosity render modes?
You should not use radiosity render modes
when:
• You can quickly produce satisfactory
lighting by combining existing VectorWorks
light objects, or easily “fake” the indirect
lighting with fill lights.
• You can use area lights or a dome of
directional lights to provide satisfactory
soft lighting effects.
• There is not significant contrast between
the brightest and darkest areas of the
model, or there is not much colour contrast
between the lit surfaces in the model.
• Almost all of the light energy that falls
on the model's surfaces will be lost into
space and not hit neighbouring surfaces when
re-emitted.
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4)
How do Radiosity and ambient light relate?
Ambient light is a catch-all phrase for the
remaining light that is bouncing around in
the model. Radiosity can be thought of as a
way to correctly calculate and “localise”
the ambient light. As more energy is
accounted for in the Radiosity solution, the
(un-localized) ambient energy decreases
until all the light energy has been
localised. Radiosity can be used as a “fast”
way to produce a more accurate ambient term,
and apply some of the brightest light to
specific regions of the model. Note that any
ambient lighting set by the Set Layer
Lighting Options command should be turned
off for a radiosity rendering.
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5) Why is
Radiosity expensive, memory- and
processor-wise?
Radiosity uses a lot of memory because all
of the model's geometry must be duplicated
and converted into triangles of a certain
size, and assigned energy values. The more
detailed the geometry in a model, the more
memory the Radiosity processing will use and
the more time will be required to re-emit
light energy from each triangle to its
neighbours. Also, the higher the render
mode's detail settings, the more triangles
are produced, resulting in larger memory
requirements and more time to re-emit the
light energy onto each triangle’s
neighbours. Doubling the number of surfaces
in a model actually quadruples the time
required for Radiosity processing.
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6) How can I
modify my model to render faster with
Radiosity?
You can modify your model in these ways to
help Radiosity render faster:
1. Use the highest-level geometry you can to
model your objects. It is much better to
model an object as an extrude, sweep,
boolean solid, or a NURBS surface than as a
mesh. The worst way to model for a Radiosity
rendering would be to model a detailed
object as a set of small, individual 3D
polygons.
2. Eliminate 3D details that are not going
to be significant to the rendered image or
the indirect lighting. For example, if you
model a staircase's individual bolts and
threaded screws, each of these will be
contributing unnecessarily to the memory and
time required for the Radiosity solution.
The Median Obj Size shown in the Custom
Radiosity Options dialog box will have an
unusually small value when the model
consists of mostly tiny geometry.
3. Limit the size of large ground planes and
landscape surfaces to the minimum size
needed for the rendered image. Depending on
the render mode's detail settings, the large
surface area can produce millions of
triangles that do not significantly light up
the building because their energy is emitted
mostly into space.
4. If geometry must be visible in the
rendered image but will not contribute
significantly to the indirect lighting,
consider applying per-texture or per-object
Radiosity overrides to them to help the
Radiosity processor ignore them.
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7) How do I
control how much light is re-emitted from an
object?
The reflectivity shader controls how much
light is re-emitted from a surface. To
control this amount, apply a texture that
uses a reflectivity shader, and adjust the
reflectivity shader's Diffuse Factor. The
default reflectivity shader when one is not
assigned is Matte, whose Diffuse Factor is
set to 100% by default. In addition, use
Radiosity overrides. “Turn off” or “turn on”
Radiosity for specific objects or textures
by using the override checkboxes shown in
the Edit Texture dialog box and the Object
Info palette's Render tab.
For example, to render a ground plane with
direct lighting but not include it in
Radiosity processing for efficiency, you can
set the Radiosity Override checkboxes to not
emit and not receive. This effectively
removes the ground plane from Radiosity
processing. If a patch of grass needs to
re-emit onto the side of a building, split
the ground plane into a large one that does
not emit or receive and a “skirt” around the
building that does emit and receive. Through
the Radiosity Optimizations dialog box,
model parameters can be set so that only
certain objects re-emit indirect light, and
all other objects either just receive
indirect light or do not participate at all
in the Radiosity processing. One combination
that can be produced is one where only the
light on a floor is re-emitted onto the rest
of the room, i.e. one “bounce.”
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8) How do I
efficiently render exteriors with Radiosity?
You can efficiently render exteriors with
Radiosity by:
1. Using Custom Radiosity render mode,
select the Include Visible Surfaces Only
checkbox in the Radiosity Optimizations
dialog box. This means that only the visible
building facade will be involved with
Radiosity processing. The objects and
surfaces that are behind the facade will not
be included in the Radiosity processing.
2. Set large ground planes and tree image
props to not emit or receive, using either
Edit Texture or Object Info palette
radiosity overrides.
3. Set the Obj Inclusion slider in the
Custom Radiosity Options dialog box such
that only the largest lit surfaces will emit
(grey), and the smaller details like window
mullions and door knobs will only receive
(red).
4. If any surfaces are not visible that do
produce significant indirect lighting (like
flat roof surfaces that aren't visible in
the current view), they can be forced to
participate despite not being visible by
setting either an Edit Texture or Object
Info palette Radiosity override to emit and
receive.
5. In the Custom Radiosity Options dialog
box, deselect the Create Ambient from
Remaining Energy checkbox. This makes it
possible to stop the Radiosity processor
sooner without having additional ambient
lighting that makes the model overly bright
or overly saturated with colour.
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If you can’t find the information you need,
click here to contact our Technical
Support team |