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Rhino 3D Training
£99  

Rhino 3D v3 Training DVD

  •   Single User DVD set
  •  

    COURSE INTRODUCTION

    Start with a sketch, drawing, physical model, or only an idea-Rhino Version 3.0 provides the tools to accurately model your designs ready for rendering, animation, drafting, engineering, analysis, and manufacturing. Rhino can create, edit, analyze, and translate NURBS curves, surfaces, and solids in Windows. There are no limits on complexity, degree, or size. Rhino also supports polygon meshes and point clouds. From the Introductory guide, to creating your own 3D characters, VTC author, Brian Hull, guides you through all levels of using Rhino.

    COURSE OUTLINE

    Introduction
    Welcome
    What this Tutorial Will Cover
    Requirements
    File Types
    Creating a New Scene
    Interface Overview
    Shortcuts

    Viewports
    Viewport Layout
    Panning
    Zooming & Rotating
    The C-Plane

    Modeling In Rhino
    NURBS Modeling
    Points
    Lines & Polylines
    Curves
    Surfaces
    Solids & Polysurfaces
    Meshes

    Basic Tools
    Toolbars & Menus
    Rotate & 3D Rotate
    Scale
    Mirror
    Bend
    Taper
    Twist
    Shear

    Working With Primitives
    Starting with Planes
    Sphere
    Cube
    Elipsoid
    Cones
    Tube & Torus
    Paraboloid
    Cylinder

    Standard Commands
    Overview
    Undo & Redo
    Saving & Loading
    A Note About Templates
    Selecting

    Previewing Your Work
    Preview Basics
    The Shaded Preview
    Shading Options
    Preview in Colour

    Creating Curves I
    Defining Curves
    Control Point Curves
    Open & Closed Curves
    Arc Curve
    Rectangle
    Circle
    Ellipse
    Polygon

    Creating Curves II
    Helix
    Through Curves
    Parabolic & Conic
    Spiral
    From Object

    Working With Curves
    Splitting Curves
    Joining Curves
    Editing Points
    Polylines
    Curve Networks
    Knots & Kinks
    Rebuilding
    Handlebars
    Fair & Smooth

    Object Snap
    Defining Object Snap
    Basic Snaps
    Advanced Snaps
    Snap Options

    Curve & Surface I
    Surface Tools
    Pipe
    Loft I
    Loft II
    Revolve
    Sweeping 1 Rail
    Sweeping 2 Rails
    Extrusion
    Patching & Capping
    Joining
    Exploding & Cutting

    Curve & Surface II

    Flow Along Curve
    Rail Revolve
    Pulling & Projecting
    Extract Wireframe
    Contour
    Sillouhette
    Heightfield From Image
    Surface Tools Summary

    Solid & Surface Tools
    Basic Solids
    Drape Tool
    Boolean Tools
    Extract Surface
    Array Tool
    Advanced Surface Tools I
    Advanced Surface Tools II

    Meshes
    Defining the Mesh
    Mesh Primitives
    Creating From NURBS
    Polygon Count
    Density & Control Points
    Curves from Meshes

    Object Properties
    Properties Window
    Colour Settings
    Materials
    Working with Layers

    Hands On Part 1: Candlestick
    Creating the Curves
    Making the Base
    Making the Candle
    Wick & Top
    Finishing Touches
    Tutorial Files

    Hands on Part 2: Dining Table
    Tabletop Curves
    Creating the Tabletop
    Finishing the Tabletop
    Creating the Legs
    Placing the Legs
    Tutorial Files

    Lights & Rendering
    Render Properties
    Working with Lights

    Advanced Techniques
    Orient on Surface Tool
    Splitting & Blending
    Mesh Point Editing
    Section Curves
    Creating Cloth