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OpenGL hardware
acceleration supported
Rhino now takes advantage of OpenGL
graphics cards such as NVIDIA
Quadro®4 XGL series, and
3Dlabs
Wildcat VP.
Rhino wireframe views are enhanced by
anti-aliasing provided by some graphics cards.
Viewport
modes
Create and edit in any viewport mode
include wire, shaded, ghosted, flat, X-ray, rendered, selected,
and analysis modes including curvature, draft angle, zebra,
environment map, show edges, and show naked edges.
Basic raytrace
rendering
Rhino's basic renderer now uses Flamingo's
raytrace technology, improving the quality of shadows and
transparency. (No additional new features.)
The basic renderer now supports spot,
point, directional, rectangular, and linear lights.
Perspective dimensions
Dimensions
in perspective views are now supported.
Blocks
A block is a collection of objects linked
together to form a single entity. Using blocks lets you
streamline modelling, reduce model size, and promote
standardization of parts and details. Using blocks lets you:
- Create parts libraries.
- Update all instances by modifying the
block definition.
- Keep model size smaller by using block
instances instead of copying identical geometry.
- Use the BlockManager command to
view information about the blocks defined in the model.
- Use the Insert command to place
block instances into your model, scaling and rotating the
instance.
Worksessions
The Worksession command lets many users
work on a large project by breaking the project down into many
files. Each user can edit a different part of the project and at
the same time see the related portions of the project (attached
files). By refreshing as needed, each user can see the current
version of the attached files.
The attached file geometry appears on a
unique set of layers with its file name as part of the layer
name. The attached file list and their layer states can be saved
in a separate worksession file.
Point Clouds
The point cloud object type improves
Rhino's performance when handling a large number of point items
imported from external files.
The point cloud object can be used to
group any number of individual points into a single object,
minimizing the amount of storage in the 3DM file and maintaining
performance. Points in the cloud, can be snapped to or selected
just as if they were just point object. A point cloud is similar
to a mesh object that does not display any wires between
vertices.
SelVisible
command
SelVisible works like a
crossing windows selection with an additional test to see which
is in front (visible in a shaded view). This selection tool can
be very helpful when selecting in a dense model.
Command
enhancements
There are hundreds of enhancements to the
over 700 commands in Rhino 2.0. A few examples are:
Scripting
enhancements
All Rhino commands are now scriptable.
RhinoScript has been expanded to expose
more of the internal workings of Rhino, making it possible to
develop more powerful scripts.
The RhinoScript ActiveX object can be
accessed by many different programming languages including
Visual Basic, Microsoft Word VBA, and Excel VBA.
Rhino can be run in the background by an
application via the RhinoScript ActiveX object.
A new online help system provides quick
access to RhinoScript methods.
Enhanced SDK for
more powerful third-party applications
The Rhino 3.0 SDK exposes more of the
internal workings of Rhino than did previous SDKs, thus making
it possible for third-party developers to create more powerful
plug-ins and add-ons.
A new online help system provides quick
access to all SDK classes and functions.
Updated SDK samples and AppWizard aid
developer in getting started quickly.
An updated version of the openNURBS
toolkit (included with SDK) allows more advanced geometric
capabilities.
New technology core
In order to accelerate Rhino development,
Rhino 3.0 was completely rewritten using the current development
tools and techniques.
As you may know, the Rhino development
started in 1992 as an AutoCAD plug-in. The first Windows version
was developed on Windows 3.1 with the tools current at the
time. Since then development tools and techniques have advanced
substantially.
New
object types have been added for speed and to aid in
translations to and from other software.
Hardware
Requirements
Rhino runs on ordinary Windows desktop
and laptop computers, with:
-
Pentium,
Celeron, or higher processor.
-
Windows
98/NT/ME/2000/XP for Intel or AMD.*
-
65 MB disk
space.
-
64 MB RAM. 128
or more is recommended.
-
OpenGL graphic
card recommended.
-
IntelliMouse
recommended.
-
3-D digitizer
optional.
*Rhino will NOT be ported
to any other operating system, but Rhino does run on Apple
Macs with Virtual
PC
Other details
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